One action, two scores
- When an action appears in both today's AD objectives and the active Survival Battle phase, doing it can add points to both events. ‘Double points’ here means scoring in two events, not a guaranteed ×2 multiplier or identical rewards.
- Check both scoring lists, wait for the matching Survival Battle window, then do the action and check that your score increased in both events.
Example — AD Day 3
If both events list Research Speedups, use them in the 04:00–08:00 server-time Research window shown below. The same speedup use can then score for AD and Survival Battle.
Check server time first
- This schedule aligns AD Day 1 with Survival Battle Day 2. It assumes 4-hour Survival Battle phases starting at 00:00 server time, not your local time.
- Confirm the starting hour and day alignment in Server 273's in-game calendar before using these windows. If either differs, the chart needs adjusting; follow the live event timers.
Combined scoring windows — Days 1–6
- Use these corrected windows rather than inferring overlaps from a theme name alone. On Day 1, the Heroes windows overlap through Antitoxin, not hero recruitment. Day 6 is a kill day: only the speedup windows overlap, and using a speedup is not the same as gaining Building or Tech Might. Check that each action is still listed in both events before spending.
| AD day / Survival day | Server time | Action for both events |
|---|---|---|
| AD 1 / Survival 2 | 00:00–04:00 | Antitoxin spending |
| AD 1 / Survival 2 | 16:00–20:00 | Raven Fruit, Stamina |
| AD 1 / Survival 2 | 20:00–24:00 | Antitoxin spending |
| AD 2 / Survival 3 | 00:00–04:00 | Building Might, Construction Speedups |
| AD 2 / Survival 3 | 20:00–24:00 | Building Might, Construction Speedups |
| AD 3 / Survival 4 | 04:00–08:00 | Tech Might, Research Speedups |
| AD 4 / Survival 5 | 08:00–12:00 | Hero recruitment, Antitoxin |
| AD 5 / Survival 6 | 08:00–12:00 | Building Might, Construction Speedups |
| AD 5 / Survival 6 | 12:00–16:00 | Training Boosts |
| AD 5 / Survival 6 | 16:00–20:00 | Tech Might, Research Speedups |
| AD 6 / Survival 7 | 04:00–08:00 | Construction Speedups only (conditional) |
| AD 6 / Survival 7 | 08:00–12:00 | Training Speedups (conditional) |
| AD 6 / Survival 7 | 12:00–16:00 | Research Speedups only (conditional) |
Weekly Survival Battle themes
- Each cell is the active Survival Battle theme, not a promise that every activity in that theme earns AD points. Use the activity tables above to choose what to spend.
| Server time | AD 1 / Survival 2 | AD 2 / Survival 3 | AD 3 / Survival 4 | AD 4 / Survival 5 | AD 5 / Survival 6 | AD 6 / Survival 7 |
|---|---|---|---|---|---|---|
| 00:00–04:00 | Heroes | Building | Soldiers | Research | Raven | Heroes |
| 04:00–08:00 | Building | Soldiers | Research | Raven | Heroes | Building |
| 08:00–12:00 | Soldiers | Research | Raven | Heroes | Building | Soldiers |
| 12:00–16:00 | Research | Raven | Heroes | Building | Soldiers | Research |
| 16:00–20:00 | Raven | Heroes | Building | Soldiers | Research | Raven |
| 20:00–24:00 | Heroes | Building | Soldiers | Research | Raven | Heroes |
Do not hold every AD action for Survival Battle
- Falcon Quests, Study Scrolls, Raven Gear Chests, Hero Shards, UR Caravans can earn AD points on their qualifying days, but do not automatically score in Survival Battle. Do not delay them solely for a Survival Battle window unless its scoring list includes them.
- Your point values and reward requirements depend on your account and buffs. Use your own event screens; this schedule does not promise fixed point amounts or rewards.